RT @abdnpsych: NEW PAPER by @martin_giesel, A. Nowakowska, @Julie3Dharris & C.Hesse in @SciReports. Through the looking class, or What mirr…
RT @abdnpsych: NEW PAPER by @martin_giesel, A. Nowakowska, @Julie3Dharris & C.Hesse in @SciReports. Through the looking class, or What mirr…
NEW PAPER by @martin_giesel, A. Nowakowska, @Julie3Dharris & C.Hesse in @SciReports. Through the looking class, or What mirrors can tell us about actions in #VR. https://t.co/cJPloj9bpO
RT @c_burcal: Fascinating read with some implications for MSK injury. 1) perceptual uncertainty influences motor output. We see this alrea…
Fascinating read with some implications for MSK injury. 1) perceptual uncertainty influences motor output. We see this already in sensory reweighting exercises. 🎢 2) lower safety margins during interactions with virtual objects. Concerns for sport-specifi
RT @PanosKourtesis: So, the actions of the user aren't so ecologically valid, even with strong placement illusion. This further highlights…
RT @PanosKourtesis: So, the actions of the user aren't so ecologically valid, even with strong placement illusion. This further highlights…
So, the actions of the user aren't so ecologically valid, even with strong placement illusion. This further highlights the importance of plausibility illusion and sensorimotor integration in VR. Simulate more senses, visuals aren't enough! Haptics, haptics
Perceptual uncertainty and action consequences independently affect hand movements in a virtual environment https://t.co/pVqaJo8Vtf https://t.co/0w9c8uZzCZ
RT @martin_giesel: NEW PAPER in @SciReports. Through the looking glass, or What mirrors can tell us about actions in #VR. https://t.co/63tt…
NEW PAPER in @SciReports. Through the looking glass, or What mirrors can tell us about actions in #VR. https://t.co/63ttNb0IPM